Bridge
Bridge Component to Bridge one or more components in a single System. That is, events in System A bridged to System B are shared. For example:
A <–> Bridge <–> B
Events that propagate in A, will propagate to B across the Bridge. Events that propagate in B, will propagate to A across the Bridge.
When the Bridge is created, it will automatically attempt to send a Helo Event to any configured nodes or on a broadcast address if no nodes are initially configured. The default Bridge implementation uses the UDP protocol and as such events cannot be guaranteed of their order or delivery.
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